How many audio films should there be?

With Sonic the Hedgehog 2 Recently became the highest-grossing video game movie of all time, it’s fair to say at this point that the so-called “video game curse” is long gone. Blue Blur’s second live tour saw and continues to see stunning box office and huge success, and with a third film as well as a spin-off on the horizon, the Sonic Cinematic Universe is formation so be great. But what exactly should it be?

Sound cinematic universe – a sense of movie scale

Sonic the Hedgehog 2 Official Poster

This question is in line with the recent rise in other cinematic realms based on existing properties, namely MCU and DCEU. They’ve both taken the original comics and turned them into something that took the entertainment world by storm, and with the way things look, the Sonic Cinematic Universe would be no different. Sonic is already one of the most popular video game franchises in the world, so it stands to reason that Paramount and everyone involved in developing this universe would want to keep it going for as long as possible. However, with something like this, it’s all about quality more than quantity.

For all the good things about the MCU, the opinion in recent years has been that it’s become a shadow of what it once was, and for many, it’s too big for its own good. The idea that there is no such thing as too much of a good thing can be brought into question when considering some of the biggest criticisms of the MCU, DCEU, and other so-called “cinematic worlds” like them, i.e. just how big they are.

It’s hard to argue that the allure of the Cinematic Universes likely stems from the MCU in some way. The movie franchise has grown into one of the biggest blockbuster franchises in all of Hollywood, to the point where there are very few expectations that come with it. There’s been a new Marvel movie in theaters just about every year, and it’s not uncommon for every new movie to be a huge hit at the box office, and it’s only grown from there with spin-offs, TV shows, and many different projects that make the universe feel bigger and bigger. But this is also Larger problem.

The Avengers (2012) screenshot from the official movie

When something becomes large and coherent, it becomes therefore difficult to keep up with all the relevant characters, traditions, and plot points that make future projects as interesting as their previous ones. This is probably more relevant to the latest Marvel movies as of this writing, Doctor Strange and the Multiverse of Madness. While it’s not completely impossible to follow, many of the main plot points are references to other Marvel TV shows and projects that explain what certain characters do and why things are the way they are. In other words, it begins with the expectation that one has seen everything that came before it and is here to see what comes next. This may easily appeal to hardcore Marvel fans, but not so much to the casual viewer.

This doesn’t necessarily mean that it’s impossible to keep up with all of Marvel’s projects perfectly, nor should it mean that those who enjoy it should rethink their opinions about its current course. The MCU will continue to grow whether people like it or not, but at the same time, it’s clear that its founding of the idea of ​​a “cinematic universe” in the modern entertainment scene has been and will continue to have a huge impact on the trajectory of other franchises, including Sonic.

The cinematic potential of Sonic the Hedgehog

Sonic Cinematic Universe - Sonic the Hedgehog 2 Poster

sonic the hedgehog It’s a big series that summarizes and includes over 30 years of games, spin-offs, TV shows, and even other movies, so there’s no shortage of material to draw from when it comes to adapting such a big franchise into something like this. But looking at director Jeff Fowler, he recently confirmed that the films won’t follow the chronological order of the games (with the third film possibly going straight to the game). Sonic Adventure 2 Although the second movie only adapts the first three games), the question then becomes: which games should and shouldn’t be adapted to keep the franchise growing normally.

One of the problems that come with making an adjustment for something too big is deciding what should come first to decide what should come next. The MCU does this by adapting some of the names most people will recognize, such as Avengers, Guardians of the Galaxy, etc., before moving on to more obscure characters, such as Ms. Marvel or Iron Fist. At least, mysterious compared to the Avengers.

However, Sonic doesn’t really have the same build. First, it’s a video game rather than a comic book, and for two characters and stories, it tells that it follows a linear (or at least more meaningful) line of progression. There’s Sonic 1, 2, 3, and then many 2D sub-elements like CD, and then the start of 3D titles with Adventures 1 and 2, and so on and so forth. Jeff Fowler already has confirmed That the Sonic movies won’t follow a full linear timeline of games, which is why the third movie will likely focus on Adventure 2 instead of audio CDwhich technically occurs between Sonic the Hedgehog 2 and 3.

the future

Sonic Cinematic Universe - Sonic the Hedgehog 2 Scaled Poster

In this case, the best way to adapt a movie for such a series is to do it accurately. jump from Sonic the Hedgehog 2 and 3 to sonic adventure Makes sense a lot, but going from Adventure to something like The Lost World of Sonic or sonic force? Not to the same extent, and not every game in the series is necessarily viable for the kind of world the movies created. It’s doubtful that many would buy the idea of ​​moving Movie Sonic into a book and fight a magical genie or an evil witch trying to make the world eternal, or even Sonic Boom given how different it is from other games in the series.

So when trying to quantify how big this cinematic universe should be, it’s a bit difficult to come up with a definitive answer just because there’s almost unlimited potential out there, especially since other projects like movies or spin-offs are definitely on the table. For this reason, it’s only fair to come to a consensus that the Sonic Cinematic Universe is likely to be fully adapted to the more famous games in the series, rather than the more obscure or less well-known games. Popularity is a very important factor, as evidenced by Shadow’s early inclusion.

So while we’re not likely to see entire movies adapted for games like Sonic Blast, Sonic AdvanceAnd Sonic and the black knightor maybe even Sonic RidersThe cinematic world as a whole is likely to expand beyond just movies, to include as much media as the MCU if not more.

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