One of the biggest things that divided Tolkien fans was the many extended edition scenes that were added the hobbit A trilogy for the compilation of one book across three films. Some scenes were added and expanded on things that were already in the books (like Gandalf’s problem with necromancers), simply exaggerated and exaggerated, and others were made entirely from scratch (like Tauriel and her clash with Thranduil).
It was difficult to creatively integrate these scenes into a story the hobbitIt also caused some very difficult scenes for the crew in terms of the technical aspects of their filming, with many challenges of enduring freezing cold water, moving large amounts of gold, and creating realistic tactile scenes amidst many of the films’ bad CGI moments.
Legolas is just one such character added needlessly the hobbit trilogy, whose incredible skills and superhuman abilities caused Orlando Bloom and the film crew a lot of trouble. A lot of the scenes involving Legolas are fast-paced, highly detailed acts of physical prowess, which were difficult to set up, and for the actor to perform. There are many examples of this, but one of the most notable is when Legolas jumps over the bridge in Lake Town to release his bow, on some invading goblins, which takes a huge number of shots to get to the right path.
Another example in The Battle of the Five Armies, when Legolas grabs a giant flying bat from Gundebad, hangs upside down from his clawed feet, and single-handedly pulls a whole bunch of ORS out of this inverted position. Not only did many fans complain that this scene was terribly funny and exhausting, but it was also a difficult scene again for Orlando Bloom to film, with blood flowing to his head as he was hung upside down in the studio.
There are two challenging scenes that involve a barrel inside the hobbit And both were very disturbing for the actors involved. The first is when the dwarves were hiding inside them trying to sneak into Lake Town. This involved coldly hiding them under the treasure of fish that had been caught that day. Instead of using prop fish, Peter Jackson decided to make it more authentic by using real fish, very heavy, big, slippery and smelly.
The biggest problem with filming this scene was that Adam Brown (who played Ori) was completely buried under the weight of a large fish, to the point where he almost suffocated. The second barrel scene that was very difficult to film was the scene where the dwarves and Bilbo escape from Thranduil’s dungeons in Mirkwood by riding empty barrels down the river. Not only was the water cold, but the dwarves were all in body suits, which became dangerously heavy and impossible to maneuver once wet, posing a serious problem for the safety team in making sure none of the actors drowned.
The Battle of the Five Armies is one of the biggest moments in the entire trilogy, with many things happening at once, including CGI Orcs, people in prosthetics and mechanisms, birds and monsters, and many other variants. But the hardest thing about portraying such a formidable challenge, wasn’t even the work that had been done, but rather the lack of advance preparation.
Peter Jackson openly admits that he and his cast had absolutely no idea what they were going to do with the scene when they first started shooting it, because they had no prep time and precious space to plan ahead. This fight delayed the entire schedule, as the entire team at Weta Studios had to take a break to allow Jackson to come up with a plan for the scene, which many fans feel is still ultimately annoying regardless.
One particularly arduous and demanding scene for the actors was the scene in which the Thirteen Dwarves were captured by giant spiders in Mirkwood. This involved a lot of work for the prosthetic team to cover the entire Mirkwood range in large, sticky filamentous webs, which would rebound and have the desired bouncing effect upon impact. Worse, however, was that each of the thirteen actors had to be wrapped from head to toe in the same material, so much so that their arms and legs were weaved and useless.
They were then hung like this for long periods of time between filming their scenes, where it was impossible to untie and rewrap between shots. The actors were extremely uncomfortable, overheated, and even dehydrated by the end of the day.
But above all, the most difficult scene in creating the entire trilogy was on behalf of Weta Digital’s digital effects team, which had to move millions of individual gems and coins moving through the corridors of Erebor. In the famous scene where Bilbo finally meets face to face with the great dragon, he can be seen running through a barrage of coins, sending them flying as he goes. Smaug also glides through the treasure like a serpent, taking them out of his way with his claws, wings, and stately tail.
This was a very difficult scene to move, stemming in part from the fact that Smaug was too large to fit inside the halls of Erebor, so they had to make the place look good architecturally, at the same time being designed in such a way that it was smashing. Through pillars and stone towers to make way for his large, serpent-like body, but mostly because of the time and attention to detail it took to move each treasure in the hall, one by one, without errors in continuity. When it comes to Thorin realizing his own madness, they decide to go with the shiny gold flooring instead of the coins, to avoid having to trigger this nightmare again.
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